EN · 12 lessons
Design Systems
Learn design systems from a backend engineer’s perspective so product design decisions feel structured, reusable, and implementable rather than subjective. The goal is to understand how good product interfaces are made consistent across screens, teams, and code.
Lessons
- 01Design System as Product Contract→
- 02Tokens Name Meaning→
- 03Components Have States→
- 04Variants vs States→
- 05Accessibility as a System Constraint→
- 06Component Anatomy and API Design→
- 07Patterns Beyond Components→
- 08Content Design and Microcopy→
- 09Documentation That Drives Adoption→
- 10Governance and Contribution Flow→
- 11Auditing an Existing Product Screen→
- 12Building a Tiny Design System Slice→
References
- R01Design System Map→
- R02Token Ladder→
- R03Component State Matrix→
- R04Variants vs States→
- R05Accessibility Constraints→
- R06Component API Checklist→
- R07Patterns Checklist→
- R08Microcopy Checklist→
- R09Adoption Docs Checklist→
- R10Governance Checklist→
- R11Screen Audit Checklist→
- R12Tiny Design System Slice Checklist→
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